Weapon (dagger), very rare (requires attunement by a Fighter, Rogue, or Monk)

This magical brace of four daggers is specialized for throwing. The first time each day that you use one of these daggers as a thrown weapon, you gain a +3 bonus to the attack roll and the dagger deals an additional 7 force damage on a hit. If the attack is successful, and with each successful thrown attack with any dagger from the brace thereafter, the +3 attack bonus and the 7 bonus to damage are maintained. The first time a thrown attack misses or the first time you use one of the daggers for a melee attack, all the daggers instead become mundane. The daggers regain their magical properties after a short rest.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Ranged Weapon Attack: Force, Bonus: Ranged Attacks, Fighter, Rogue, or Monk, Damage, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Combat

sintwerpents

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