Skip to Content
  • 0

    posted a message on Adding Artificer Infusions to your character
    Quote from Malakaithegreat >>

    Im currently trying to add Spellwrought Tattoo from Tasha's Cauldron of Everything to my Artificer Infusion 'Replicate magical item' but the option isnt there. I have purchased Tasha's Cauldron of Everything on DnD Beyond so I dont understand why it isnt giving me the option. Any ideas?? 

     Is that source shared to the campaing where this character is playing?

    Posted in: Artificer
  • 0

    posted a message on Steel Defender stat block is not properly updating with my Artificer

    This problem is still present :(

    Posted in: Bugs & Support
  • 0

    posted a message on Adding Artificer Infusions to your character
    Quote from Emmber >>
    Quote from Mocho >>

    The infused Longsword  Hit/DC should the same as the magic Longsword +2 (Infusion +2) a +11 not a +6. I recently discovered that if I removed the infusion and added again it shows +11  if I refresh the page it goes back to +6

    While I can't answer the question - I do just want to note that you seem to have too many infusions active. A level 12 Artificer knows 8 but can only have 4 up at a time - you have all 8 up.

    The level 12 Artidicer knows 8 infusion and can have up to 4 item infused that's not  total of active infusions.  

    Posted in: Artificer
  • 0

    posted a message on Adding Artificer Infusions to your character

     Can you share a link to the character you're seeing this issue on?

    https://ddb.ac/characters/19261038/AdB0Ul

    The infused Longsword  Hit/DC should the same as the magic Longsword +2 (Infusion +2) a +11 not a +6. I recently discovered that if I removed the infusion and added again it shows +11  if I refresh the page it goes back to +6

     

    Posted in: Artificer
  • 0

    posted a message on Adding Artificer Infusions to your character

    Battle Smith artificers don't add Int to the attack roll on top of all other bonuses; specifically, they can use Int instead of using Str/Dex as normal (I think D&D Beyond automatically calculates which of the relevant modifiers is higher and applies that). Is that what's happening for you?

     

    If that was the case it will add PROF + STR + Weapon Bonus , but only adds PROF + Weapon Bonus.

    For a Artificer BattleSmith It should add INT if it is a Magic Weapon, like a weapon with a infusion, it becomes a magic weapon. 

    Posted in: Artificer
  • 0

    posted a message on Adding Artificer Infusions to your character

    I am having problem with the Enhanced Weapon Infusion. For a BatlleSmith Artificer it turns the weapon into a magic weapon and it should add Proficiency + INT + Weapon Bonus to the Attack roll, but it only adds Proficiency + Weapon Bonus. 

    Posted in: Artificer
  • To post a comment, please or register a new account.