Medium Humanoid (Human), Neutral Good
Armor Class 17 Splint
Hit Points 117 (18d8 + 36)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
16 (+3)
CHA
12 (+1)
Saving Throws STR +7, WIS +6
Skills Athletics +7, Insight +6, Medicine +3, Religion +3
Senses Passive Perception 13
Languages Common
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Action Surge (1/day). On Vivienne’s turn, she can take one additional Action on top of her regular Action and a possible Bonus Action.

Spellcasting. Vivienne is a 5th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). Vivienne has the following cleric spells prepared:

Cantrips (at will): Light, Mending, Sacred Flame, Spare the Dying
1st level (4 slots): Cure Wounds, Sanctuary, Shield of Faith
2nd level (3 slots): Hold Person, Spiritual Weapon
3rd level (2 slots): Dispel Magic, Glyph of Warding, Spirit Guardians

Actions

Multiattack. Vivienne makes three spear attacks.

Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack.

Preserve Life (2/day).
Vivienne heals 25 hit points.

Previous Versions

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