Acid walk. Any creature that comes into contact with it takes 2d10 acid damage.
Acid trim. Any wall that it touches melts.
Acid spear. Melee Weapon Attack: +7 to hit, reach 5 ft., 5 target. Hit: 7 (2d6 + 4) [acid] damage.
Acid blast. RangedWeapon Attack: +8 to hit, range 30/120 ft., 10 target. Hit: 5 (4d6 + 2) [acid] damage.
Description
The skull face is a product of the acid.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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