Charge (bonus attack). If the bull moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.
Description
Cattle are large quadrupedal ungulate mammals with cloven hooves. Most breeds have horns, which can be as large as the Texas Longhorn or small like a scur.
Cattle are ruminants, meaning their digestive system is highly specialized to allow the use of poorly digestible plants as food. Cattle are known for regurgitating and re-chewing their food, known as "cud" chewing.
They are raised primarily as draft animals (particularly the gelded males), and for dairy products (mainly cheese, but also yogurt, butter, milk and cream). When slaughtered (typically before winter, or for feasts and festivals), their meat feeds many, and their hides are a useful byproduct. They are occasionally used in certain sports. Cattle are among the oldest forms of wealth, and cattle raiding consequently one of the earliest forms of theft.
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