Small Humanoid (Gnome), Lawful Good
Armor Class 17 (Half plate)
Hit Points 39 (2d6 + 2)
Speed 30 ft.
STR
12 (+1)
DEX
15 (+2)
CON
17 (+3)
INT
13 (+1)
WIS
10 (+0)
CHA
8 (-1)
Skills Athletics +3, Insight +2, Perception +2
Senses Passive Perception 12
Languages Gnomish Any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Gnome cunning. The guard has advantage on all Intelligence,
Wisdom, and Charisma saving throws against magic.

Darkvision 60ft

Actions

Multiattack. The guard makes two melee attacks.

War Pick. Melee Weapon Attack: +3 to hit, reach 5 ft., one
target. Hit: 5 (1d8 + 1) piercing damage.

Light Crossbow. Ranged Weapon Attack: +4 to hit, range
80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage. Melee Weapon Attack: +3 to hit, reach 5 ft.

Description

Guards of the Zil Embassy

Monster Tags: NPC

Habitat: Urban

Asrakan

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