Gargantuan Fiend, Any Evil Alignment
Armor Class 30 Natural Armor
Hit Points 400 (100d20 + 300)
Speed 50 ft., walk 120 ft., fly 150 ft., climb 30 ft., swim 60 ft.
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Senses Darkvision, Truesight, Passive Perception 30
Languages All Telepathy
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Destructive Nature. Ad Mortem Rex has lived for so long that it is capable of destroying itself and reassembling itself somewhere else.

Spellcasting. The Ad Mortem Rex is a 20th-level spellcaster. Its spellcasting ability is 30 (spell save DC 20, +12 to hit with spell attacks). The Ad Mortem Rex has the following wizard spells prepared:
Cantrips (at will): fire bolt, ray of frost, poison spray, acid splash, shocking grasp
1st level (6 slots): ice knife, burning hands, floating disk, thunderwave

2nd level (6 slots): web, darkness, spider climb
3rd level (5 slots): fireball, lightning bolt, Antimagic field
4th level (5 slots): ice storm, wall of fire, necromancy bolt

5th level (4 slots): animate dead, cloudkill, wall of force

6th level (4 slots): necromancy bolt, circle of death, chain lightning, create undead.                                                                                                                                    7th level (3 slots): delayed blast fireball, forcecage, finger of death

8th level (3 slots): maze, power word stun, sunburst

9th level (2 slots): power word kill, meteor swarm, wish

Actions

Multiattack. Ad Mortem Rex makes two tail spike attacks and one humanoidslayer attack.

Humanoidslayer. Melee Weapon Attack: +10 to hit, reach 20 ft., 1 target. Hit: 60 (10d12 + 0) slashing damage, plus 30 (10d6) force damage.

Tail Spike. RangedWeapon Attack: +15 to hit, range 120/240 ft., 1 target. Hit: 100 (2d100 + 0) piercing damage, plus 12 (4d6) bludgeoning damage.

DaethedirWyndsaber

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