Large Beast, Unaligned
Armor Class 16 Natural
Hit Points 55 (4d12 + 36)
Speed
STR
15 (+2)
DEX
16 (+3)
CON
17 (+3)
INT
16 (+3)
WIS
17 (+3)
CHA
18 (+4)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Passive Perception 20
Languages --
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Actions

Dash. The Yrecogr dashes up to 30 feet in any direction it can see. While dashing, the Yrecogr is immune to all damage.

Claw. Melee Weapon Attack: +2 to hit, reach 55 ft., 1 target. Hit 6 (1d4+4) slashing damage. 

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 10 (1d6 + 6) piercing damage. 

Tail. Ranged Attack: +3 to hit, range 20 ft., up to 20 targets. Hit: 20-x (2d12 + 7) Thunder damage. The damage is decreased by x damage where x is the distance from the targe in feet.

Reactions

Slide. The Yrecogr slides up to 40 feet in any direction it can see.  While the Yrecogr is sliding, it's immune to all damage. 

Mythic Actions

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Description

The Yrecogr is a large reptile with a flat nose and a large, flat tail. It's dark green in color, and uses its dappled scales to blend into its background. It lives in marshes and swamps, and rarely leaves for any reason. The Yrecogr is a timid animal, and is rarely seen around civilization.

Habitat: Swamp

Zzuess

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