Fierce Roar: The Abominable Snowman roars, frightening all that can hear it. Every creature of the Yetis choice within 30 ft. must make a constitution saving throw (DC 15) or become frightened of the Yeti till it's next turn.
Spellcasting. The Abominable Snowman is a 2-level spellcaster. Its spellcasting ability is Strength (spell save DC 14, +5 to hit with spell attacks). The Yeti has following Sorcerer spells prepared:
Cantrips (at will): Frostbite, Ray of Frost
1st level (3 slots): Ice Knife, Chromatic Orb
Beastly Resilience. The Abominable Snowman can use it's action to heal 1d4+2 health each turn
Slash. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 9 (1d8 + 4) Slashing damage.
Ice Ball. Ranged Weapon Attack: +5 to hit, range 20/60 ft., 3 targets. Hit: 6 (1d6 + 2) Force damage.
Deadly Defense. When attacked the Abominable Snowman can attempt to grapple the attacker. The attacker must make a constitution saving throw against the Yetis contesting strength check.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Comments