Medium Humanoid (Goblinoid), Any Chaotic Alignment
Armor Class 14 (mage armor)
Hit Points 36 (8d8)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
18 (+4)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws INT +7, WIS +5
Skills Arcana +6, Investigation +6, Religion +6
Senses Passive Perception 12
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Spellcasting (Mage). The spellcaster’s spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The spellcaster has following artificer spells prepared:

Cantrips (at will): fire bolt, light, mage hand

1st level (4 slots): burning hands, jump, faerie fire

2nd level (2 slots): flaming sphere

Potent Cantrips. The spellcaster can add its spellcasting ability modifier to the damage it deals with any cantrip.

Experimental Elixir. The spellcaster prepares two experimental elixir per long rest.

Actions

Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with two hands.

 

Monster Tags: Sidekick

DonQuiorgus