Medium unknown (Dragonborn), Any Alignment
Armor Class 14 Natural
Hit Points 18 (3d6 + 3)
Speed
STR
17 (+3)
DEX
14 (+2)
CON
8 (-1)
INT
16 (+3)
WIS
12 (+1)
CHA
11 (+0)
Saving Throws STR +5, CHA +2
Damage Resistances Acid
Senses Passive Perception 16
Languages common, draconic, primordial
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Action Name. Enter the description for your action.

bite. Attack: +3 to hit, reach 5 ft., 1 target. Hit: 5 (2d4 + 1) piercing damage. 

claw. Attack: +4 to hit, reach 5 ft., 1 target. Hit: 7 (1d8 + 2) slashing damage. 

Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 6 (1d8) slashing damage. 

Breath weapon. RangedWeapon Attack: +5 to hit, range 10/30 ft., all targets in 5 ft radius. Hit: 8 (1d10) acid damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

this Dragonborn is ancient and is thought to have died out

this Dragonborn can become skilled with any class or weapon and can change to feat the class

Primordial Dragonborn Traits

dragon wings of there respected color sprout from there back

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

The_Monster_Master