Armor Class
12
(natural armor)
Hit Points
45
(6d10 + 12)
Speed
40 ft.
STR
21
(+5)
DEX
12
(+1)
CON
16
(+3)
INT
2
(-4)
WIS
12
(+1)
CHA
6
(-2)
Damage Resistances
Necrotic
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 11
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Charge. If the rhinoceros moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Gore. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.
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