Huge Giant (Hill Giant), Chaotic Evil
Armor Class 13 (16 with mage armor)
Hit Points 87 (8d12 + 35)
Speed 30 ft.
STR
22 (+6)
DEX
6 (-2)
CON
14 (+2)
INT
3 (-4)
WIS
16 (+3)
CHA
8 (-1)
Saving Throws STR +9, WIS +6
Skills Arcana +6
Senses Passive Perception 13
Languages Any four languages
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Spellcasting. The Virgash is a spellcaster. Its spellcasting ability is wisdom (spell save DC 14, +6 to hit with spell attacks). They have the following spells prepared:

Cantrips (at will): eldritch blast, light, mage hand, prestidigitation

1st level (4 slots): detect magic, mage armor, ray of enfeeblement, shield

2nd level (3 slots): misty step, blindness/deafness

3rd level (3 slots): animate dead, bestow curse, vampiric touch

4th level (2 slots): blight, dimension door

Actions

Multiattack. Virgash makes two Quarterstaff attacks.

Quarterstaff. Melee Weapon Attack: +9 to hit, reach 5 ft, one target. Hit: 10 (1d8 + 6) Bludgeoning damage.

Consume to excess. Virgash can target a dying or willing creature within 5 feet that is of size medium or smaller. Virgash picks up target creature and consumes part or all of them, killing them instantly. Virgash regains hitpoints based on the creatures size.

  • Tiny: 1 hitpoint
  • Small: 5 hitpoints
  • Medium: 10 hitpoints

Description

Virgash, a hulking, brutish hill giant, has been given visions and blessing from the goddess urgathoa, and has settled in a small farmstead to pillage and practise his new found powers.

Monster Tags: NPC

Habitat: Urban

Biolumins

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