Medium Humanoid (Elf)
Armor Class 11
Hit Points 23 (5d6 + 5)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
13 (+1)
INT
15 (+2)
WIS
12 (+1)
CHA
11 (+0)
Saving Throws INT +4, WIS +3
Skills Arcana +4, Investigation +4
Senses Darkvision 60 ft., Passive Perception 11
Languages Common, Undercommon
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Spellcasting. The mage is a 4th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The mage has following wizard spells prepared:

Cantrips (at will): sapping sting, friends, prestidigitation

1st level (4 slots): shieldburning handsmagnify gravitygift of alacrity

2nd level (3 slots): blindness/deafnessinvisibility

Actions

Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage. 

Rukira

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