Armor Class
11
Hit Points
23
(5d6 + 5)
Speed
30 ft.
STR
10
(+0)
DEX
12
(+1)
CON
13
(+1)
INT
15
(+2)
WIS
12
(+1)
CHA
11
(+0)
Saving Throws
INT +4, WIS +3
Skills
Arcana +4, Investigation +4
Senses
Darkvision 60 ft., Passive Perception 11
Languages
Common, Undercommon
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Spellcasting. The mage is a 4th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The mage has following wizard spells prepared:
Cantrips (at will): sapping sting, friends, prestidigitation
1st level (4 slots): shield, burning hands, magnify gravity, gift of alacrity
2nd level (3 slots): blindness/deafness, invisibility
Actions
Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.







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