Medium Humanoid (Any Race), Any Alignment
Armor Class 18 (Leather Armor, shield)
Hit Points 32 (4d10 + 8)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
15 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
13 (+1)
Saving Throws STR +6, CON +4
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Dueling. When wielding a single melee weapon in one hand and no other weapons, the soldier deals 2 additional damage.

Action Surge.  Once per short rest, the soldier may gain one additional action on its turn.

Combat Superiority. The soldier has 4 superiority dice, which are d8s. It’s Maneuver Save DC is 13.

Commander’s Strike. When the soldier attacks, it may use its bonus action and expend one superiority die to allow a creature that can see and hear the soldier to use its reaction to make a weapon attack and add the superiority die to the damage.

Feinting Attack. As a bonus action, the soldier may expend one superiority die to gain advantage on its next attack against a creature within 5 ft. of itself. If that attack hits, the soldier adds the superiority die to the damage roll.

Parry. When the soldier is damaged, it may roll one superiority die and reduce the damage by the roll +2

Riposte. When a creature attacks the soldier and misses, the soldier may use its reaction and expend one superiority die to make a melee weapon attack against that creature and add the number rolled on the superiority die to the damage.

Actions

Longsword. Melee Weapon Attack. +6 to hit, reach 5 ft., one target. Hit: 11 (1d8 + 6) slashing damage

Javelin. Ranged Weapon Attack. +5 to hit, range 30/120 ft., one target. Hit: 10 (1d6 + 6) piercing damage.

Bonus Actions

Feinting Attack. As a bonus action, the soldier may expend one superiority die to gain advantage on its next attack against a creature within 5 ft. of itself. If that attack hits, the soldier adds the superiority die to the damage roll.

Commander’s Strike. When the soldier attacks, it may use its bonus action and expend one superiority die to allow a creature that can see and hear the soldier to use its reaction to make a weapon attack and add the superiority die to the damage.

Reactions

Riposte. When a creature attacks the soldier and misses, the soldier may use its reaction and expend one superiority die to make a melee weapon attack against that creature and add the number rolled on the superiority die to the damage.

Description

Soldiers are foundation of any army. The basic soldiery are full time professionals and undergo continuous training. Sometimes used as additional guards while garrisoned within an urban center.

Monster Tags: NPC

Habitat: CoastalDesertForestGrasslandHillMountainUrban

DuffingtonIV

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