Armor Class
16
(natural armor)
Hit Points
39
(4d10 + 12)
Speed
40 ft., fly 20 ft.
STR
12
(+1)
DEX
18
(+4)
CON
16
(+3)
INT
6
(-2)
WIS
14
(+2)
CHA
7
(-2)
Skills
Perception +4, Stealth +6
Senses
Darkvision 60 ft., Passive Perception 14
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Keen Sight and Smell. The owlbear has advantage on Wisdom (Perception) checks that rely on sight or smell.
Flyby. The owlbear doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Actions
Beak. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 9 (1d8 + 5) piercing damage.
Sharpened Stick. RangedWeapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) piercing damage.
Reactions
Nimble Flight. When a creature misses the owlbear with an attack, the owlbear can fly up to 10ft. This movement does not provoke attacks of opportunity
Description
A younger form of the monstrous cross between giant owl and bear, an owlbear’s reputation for ferocity and aggression makes it one of the most feared predators of the wild.
Comments