Armor Class
13
Natural Armor
Hit Points
37
(3d10)
Speed
30 ft.
STR
12
(+1)
DEX
9
(-1)
CON
15
(+2)
INT
5
(-3)
WIS
7
(-2)
CHA
5
(-3)
Skills
Perception +1
Senses
Darkvision 60 ft, Passive Perception 10
Languages
Giant
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Regeneration. The troll regains 5 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. the troll dies only if it starts its turn with 0 hit points and doesn't regenerate.
Actions
Action Name. Enter the description for your action.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: (1d4 + 1) Piercing damage.
Claw. Ranged Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: (1d6 + 1) Slashing damage.
Lair and Lair Actions