Large Dragon, Chaotic Evil
Armor Class 17 (natural armor)
Hit Points 133 (14d10 + 56)
Speed 40 ft., burrow 20 ft., fly 80 ft., swim 40 ft.
STR
18 (+4)
DEX
10 (+0)
CON
18 (+4)
INT
6 (-2)
WIS
11 (+0)
CHA
12 (+1)
Saving Throws DEX +3, CON +7, WIS +3, CHA +4
Skills Perception +12, Stealth +3
Damage Immunities Cold, Lightning
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16
Languages Common, Draconic
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage plus 6 (1d10) lightning damage. 

 

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Cold Lightning Breath (Recharge 5–6). The dragon exhales an sparky icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (5d8) cold damage on a failed save, or half as much damage on a successful one. Plus a additional 55 (5d10) lightning damage on a failed save, or half as much damage on a successful one.

Description

Large white dragon with a tuft of 8 blue and violet swirled feathers between each group of 7 scales.

Habitat: Arctic

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