Large Dragon, Any Alignment
Armor Class 18 (natural armor)
Hit Points 178 (17d10 + 85)
Speed 40 ft., climb 40 ft., fly 80 ft., swim 40 ft.
STR
21 (+5)
DEX
11 (+0)
CON
19 (+4)
INT
15 (+2)
WIS
12 (+1)
CHA
17 (+3)
Saving Throws DEX +4, CON +8, WIS +5, CHA +7
Skills Deception +5, Perception +8, Stealth +8
Damage Resistances Necrotic
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 18
Languages Common, Draconic
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Living Shadow. While in dim light or darkness, the dragon has resistance to damage that isn’t force, psychic, or radiant.

Shadow Stealth. While in dim light or darkness, the dragon can take the Hide action as a bonus action.

Sunlight Sensitivity. While in sunlight, the dragon has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Amphibious. The dragon can breathe air and water.

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 3 (1d6) necrotic damage plus 3 (1d6) fire damage.

Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Shadow Breath (Recharge 5–6). The dragon exhales shadowy fire in a 30-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 56 (16d6) necrotic damage on a failed save, or half as much damage on a successful one on a failed save the target will also be delt 28 (8d6) fire damage.

Description

Taking the shape and color of a green dragon this dragon has a grey and black mix of smoke coming off of its back, and along with this smoke is a flame stretching across the center of this dragons back.

Habitat: Underdark

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