Vile Congealation. If 40 or more maelokor spawn are within 35 feet of each other, they have a 10% chance each round to become either: 20 greater maelokor spawn, 10 maelokor conflagrants, or 5 maelokor bacristors.
Multiattack. The maelokor spawn makes two claw attacks.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Jaunt (recharges 5-6). The maelokor spawn teleports 30 feet to a location it can see.
Description
The lowest form of maelokor not created via ritual, the maelokor spawn are the slight twists of Phoriburyx's malice. They are dangerous in groups, but if one is caught alone, it will go down quickly.
Maelokor spawn can temporarily enter the Maelok, their plane of origin, to teleport out of danger or into a better position.
The real danger of maelokor spawn, like that of maelokor thralls, comes from their Vile Congealation trait. Should many spawn cluster in one area, they can combine into more powerful and deadly forms.
Comments