Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons. The golem's weapon attacks are magical.
Multiattack. The golem makes two slam attacks.
Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Slow (Recharge 5–6). The golem targets one or more creatures it can see within 10 feet of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Description
Stone golems are magical constructs cut and chiseled from stone to appear as tall, impressive statues. Like other golems, they are nearly impervious to spells and ordinary weapons.
would it be possible to have a stone golem compainion as a steel defender as an artificer?
obv nerfing the stats
I tried looking around online for an answer to this, so I just want to know if the community knows what's up:
Are Stone Golems loyal to their creator? It says that the golems understand their creator's language, but will the golem do what the creator wishes? If so, could you theoretically trade your golem minion to some dude for, like, 100G?
From the golem entry in the MM: "it exists to follow its creator’s orders" and "When its creator or possessor is on hand to command it, a golem performs flawlessly." So, I imagine the possessor would have to be someone who the creator told them to follow the orders of. (which could make an interesting "you inherited the golem from your parent on their death bed, and it follows you around very well. Until one day, when the elven creator comes to reclaim what is his, and that trumps your commands.)
That being said, 100g would be far too little for a golem RAW. (assuming you mean G = gold, not grand, if grand, then still too little, but not far)
Using the Manual of Golems (DMG) a very rare wondrous item that's destroyed after use. A stone golem costs 80,000 gold in material, and 90 sixteen hour days of uninterrupted work. The book itself is worth 5,000 to 50,000 based on the very rare value in the DMG. You need to have two 5th level spell slots, so you're at least 8th level..I'm sure you're living a modest or better life style, meaning those days cost you 90 gold. So, to make money on this you'd need to minimally sell it for 85,091 gold, or as much as 130,091 (based on modest life style, and dependent on book worth) and with those numbers, you're only making 1 gold for 3 months of work, only stopping to sleep. I wouldn't trade a stone golem for less than 300,000 gold. (unless I intended to get it back at some point.)
Some can tell me if the Weapons +1,2,3 etc as count a Magic Damage can deal normal Damage no it ?
Or as a Magic Weapon still counts as a Pearcing slashing and bludgeoning damage?
so how effective would an army of dwarfs with a wyvern be against this thing, I mean, it is immune to all the damage types they could deal...
Considering an intelligence score of 3 (way below average), a wisdom score of 11 (above average), an immunity to being charmed, and immunity to being manipulated in other ways, - yes, they are loyal to their creator, and they were made with that intention. However, a DM can make the Stone Golem whatever they want. The DM can decide they are corruptible, and capable of betrayal, but 100 GP would be a truly underwhelming bribe.
Am I the only one who doesn't pronounce "Golem" like the reader here? She uses a long "oh". It's not a deal, but just interesting if that's how WotC says it should be pronounced.
Simple Google search says both is correct. Cambridge or American English.
I found this very helpful, my party of a Tortle and Centaur just encountered one guarding a wizard's tower that had an item that they needed to collect. Thanks DND! :D
most annoying things ever
It says:
Slow (Recharge 5–6). The golem targets one or more creatures it can see within 10 feet of it.
One or more. Ok. But what is the cap on that?
There is no RAW cap. A group of melee creatures just has to get good or be slow.
As many as can fit within 10ft of the golem.
Fassbender, step forward.
All +1/2/3 weapons are magic weapons plus many "special" weapons. The damage they deal is still the base damage type but 'magical', so a longsword would deal 'magical' slashing damage.
The golem's damage immunities can be bypassed by using either adamantine weapons or magical weapons (or both if you happen to have a magical adamatine weapon).
Send this at a level 1 player and watch them die. it's hilarious