Shapechanger. The mimic can use its action to polymorph into a bucket of sweets or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage.
False Appearance (Object Form Only). While the mimic remains motionless, it is indistinguishable from an ordinary bucket of sweets.
Grappler. The mimic has advantage on attack rolls against any creature grappled by it.
Trick-or-Treat Trap. The mimic ignores any creature that touches it only once, and any such creature is awarded with candy or other sweet treat. A creature that touches the mimic a second time is subjected to its Adhesive trait, and the mimic attacks.
Pseudopod. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) acid damage.
Trick Treat Breath (Recharge 5–6). The mimic spews candies from its bucket in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw. On a failure, 3 (1d6) candies adhere to the target, or half as many candies (rounded down) on a success. Each candy is actually a miniature mimic. A candy mimic is a Tiny monstrosity with AC 6, 1 hit point, a 2 (−4) in every ability score, and a speed of 1 foot. A candy mimic can be killed by normal means or scraped off using an action. At the end of each of the target's turns, the candy mimics excrete acid, and the target takes 2 (1d4) acid damage per candy mimic adhering to it.
Description
Parents often tell their children cautionary tales to help enforce particular behaviors. Most of them are nonsense meant only to scare. Some, however, are based on truth. One such tale cautions their children about the dangers of being greedy. The tale goes that on the night of Harvestide, a monster watches to see which children take more than their share of treats as they go door-to-door, as such greedy children are sure to be the plumpest and juiciest of all. Then, when the child least expects it, the monster emerges to carry the child away for its dinner.
This tale describes the trick-treat mimic, a mimic that has developed a particular taste for greedy, plump children. On the night of the harvest, when children go door-to-door asking for treats, it settles itself on the doorstep of a vacant home. It then disguises itself as a bucket of sweets, often with a sign reading "Take one" or "Free candy". Then it waits for the trick-or-treating children.
Interestingly enough, the candy the mimic displays is genuine, in a sense. The mimic has learned to imitate other creatures' ability to secrete sweet substances such as honey, honeydew, and sap, which it uses to form it primary lure: candies for trick-or-treaters.
A child who only reaches for the mimic's seemingly unguarded candy only once is rewarded with a sweet treat. However, a child who reaches their hand in a second time triggers the mimic's trap, and soon becomes the moral of another story.
Previous Versions
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10/6/2018 5:33:35 AM
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64
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1.0
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Coming Soon
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