Large Fiend (Demon), Unaligned
Armor Class 14 Natural armor
Hit Points 21 (3d8 + 3)
Speed 40 ft.
STR
19 (+4)
DEX
18 (+4)
CON
17 (+3)
INT
7 (-2)
WIS
9 (-1)
CHA
16 (+3)
Saving Throws STR +6, CON +5
Damage Vulnerabilities Radiant
Damage Resistances Necrotic
Condition Immunities Blinded, Charmed, Deafened, Frightened, Poisoned
Senses Passive Perception 11
Languages Abyssal
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Brave Devotion. The vilefiend has advantage on saving throws vs being charmed or frightened

Darkvison to 60 ft.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 16 (4d6 + 4) piercing damage. 

Description

Vilefiends (or fiends) are a type of demon found on Argus. They are infused with acidic blood through a terrifying ritual.

Monster Tags: Demon

Habitat: Underdark

DerekValkyre

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