Large Dragon, Unaligned
Armor Class 17 (natural armor)
Hit Points 108 (11d10 + 42)
Speed 40 ft., fly 80 ft.
STR
18 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
14 (+2)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws DEX +5, CON +6, WIS +3, CHA +4
Skills Intimidation +4, Stealth +6
Damage Vulnerabilities Radiant
Damage Resistances Bludgeoning, Piercing, Slashing
Damage Immunities Necrotic
Condition Immunities Blinded, Charmed
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 10
Languages Common, Deep Speech, Draconic
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Etheral  jaunt.The dragon ignored difficult terrain.

 

semi-etheral form. The dragon has resistance against piercing, slashing and bludgeoning damage.

 

dual natured. The dragon can use a bonus action to shift into the etheral plane, and use an  bonus action to shift back.

 

Shadow Born while in dim light and/or darkness the dragon has advantage on stealth checks.

 

Innate spellcasting:

The dragon’s innate spellcasting ability is Intelligence. It can innately cast the following spells, requiring no material components:

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) necrotic damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Dark metallic Breath (Recharge 5–6). The dragon exhales an metalic blast in a 60-foot line. Each creature in that area must make a DC 16 dexterity saving throw, taking 4d6 piercing damage and 4d6 necroic damage. On a succesfull save target takes half damage.

Bluuue

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