Armor Class
17
(splint)
Hit Points
58
(9d8 + 18)
Speed
30 ft.
STR
16
(+3)
DEX
15
(+2)
CON
14
(+2)
INT
6
(-2)
WIS
11
(+0)
CHA
6
(-2)
Skills
Athletics +5, Perception +2
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60ft, Passive Perception 12
Languages
Any one language (usually Common)
Challenge
3 (700 XP)
Proficiency Bonus
+2
Actions
Multiattack. The veteran skeleton makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Heavy Crossbow. Ranged Weapon Attack: +4 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 2) piercing damage.
Description
Once professional fighters, mercenaries or veteran soldiers, now they are nothing more than pawns - although more dangerous than their lesser cousins.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
6/14/2021 8:38:41 PM
|
2
|
0
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|
Coming Soon
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