Medium Celestial, Neutral
Armor Class 22 Without shield (17 AC)
Hit Points 416 (40d10 + 216)
Speed
STR
30 (+10)
DEX
25 (+7)
CON
26 (+8)
INT
24 (+7)
WIS
25 (+7)
CHA
25 (+7)
Saving Throws STR +18, CON +16
Damage Resistances Fire; Bludgeoning, Piercing, and Slashing from Magic Weapons
Damage Immunities Lightning, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Passive Perception 17
Languages --
Challenge 26 (90,000 XP)
Proficiency Bonus +8
Traits

Special Trait Name. Enter the description for your special trait.

Actions

Multiattack. Zeus makes two spear attacks and one lightning bolt.

Spear. Melee Weapon Attack: +18 to hit, reach 10ft., 1 target. Hit: 18 (2d8 + 10) piercing damage, and 22 (4d6 + 10) lightning damage.

Lightning Bolt. Zeus throws a lightning bolt, each creature within a 100ft line makes a DC 23 Dex saving throw, on a fail a creature takes 48 (12d8) lightning damage, and half as much on a successful one.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

DECc

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