Radiant Reflection: All light-type attacks are ineffective against Yreus, and reflect back to the user, strengthening the attack by 2x
Strong mind: Cannot be tamed
Passive: Will not attack unless attacked first
N/A
Divine Wrath: AOE attack, if Yreus is below 20 HP, he will enter a state of range for the next 3 rounds, during these rounds, anybody within 60 ft of Yreus will be "Marked" (Blinded) for the next 3 turns, you can shelter your eyes and resist the light if you roll a dexterity roll of 15 every turn until Yreus's Divine Wrath has ended, if you fail one of the rolls, you will be blinded, and unable to roll again, Yreus is able to attack in this state, all "Marked" players take an additional +5 damage from all of Yreus's attacks
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
N/A
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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