Huge Dragon, Lawful Good
Armor Class 12 Natural armor
Hit Points 150 (2d12 + 12)
Speed 55 ft.
STR
20 (+5)
DEX
16 (+3)
CON
18 (+4)
INT
24 (+7)
WIS
30 (+10)
CHA
10 (+0)
Saving Throws STR +9
Skills Animal Handling +25
Damage Resistances Bludgeoning
Damage Immunities Fire
Condition Immunities Blinded
Senses Truesight Dino, you're ****ed, Passive Perception 10
Languages Celestial, Infernal
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Radiant Reflection: All light-type attacks are ineffective against Yreus, and reflect back to the user, strengthening the attack by 2x

Strong mind: Cannot be tamed

Passive: Will not attack unless attacked first

 

Actions
Blazing Light: Ranged attack, can target multiple enemies, 2d12+20, Yreus launches a breath attack, anybody struck with the attack will be blinded for a single turn, as well as have the burn effect applied to them
 
Dragon Strike: Melee attack, single target, 2d12+10, Yreus lunges forward, the target struck will have the bleed effect applied to them
 
Inferno: AOE attack, multiple targets, 2d12+20, Yreus launches himself into the air for 2 turns, during these two turns, he unleashes a breath attack at the floor, hitting anybody within 20 ft of him, anybody struck will be burned, whilst he is alight, melee attacks will be rendered completely useless, damage from the flames can be avoided with a shield and a dexterity roll of 10, the person with a shield may also choose if he wishes to guard somebody from the next two attacks
 
Bonus Actions

N/A

Reactions
Blinding Light: If attacked for more then 10+ damage, Yreus will emit a blinding flash, anybody within 15 ft of Yreus will experience blindness for a single turn
 
Legendary Actions

Divine Wrath: AOE attack, if Yreus is below 20 HP, he will enter a state of range for the next 3 rounds, during these rounds, anybody within 60 ft of Yreus will be "Marked" (Blinded) for the next 3 turns, you can shelter your eyes and resist the light if you roll a dexterity roll of 15 every turn until Yreus's Divine Wrath has ended, if you fail one of the rolls, you will be blinded, and unable to roll again, Yreus is able to attack in this state, all "Marked" players take an additional +5 damage from all of Yreus's attacks

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

N/A

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Mountain

BjonerJohnson

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