Small Humanoid, Lawful Neutral
Armor Class 12
Hit Points 17 (5d6)
Speed 25 ft.
STR
10 (+0)
DEX
14 (+2)
CON
11 (+0)
INT
13 (+1)
WIS
12 (+1)
CHA
15 (+2)
Skills Insight +5, Perception +3, Performance +4, Persuasion +6
Senses Passive Perception 13
Languages Common, Sylvan understands Auran but can't speak it
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Glide. When falling at least 10ft, Zifa can spend a reaction to fly up to her speed in 1 direction as she descends. Zifa lands in an unoccupied space at the end of her movement & takes no falling damage. Zifa can't glide while carrying heavy objects, heavy weapons, or shields (though she can drop any held items as part of her reaction).

Wing Flap. As a bonus action, Zifa can use her powerful feathered arms to propel herself upward up to half her movement speed. Zifa can use this in conjunction w/ a regular jump, but not while gliding.

Fated (Recharges after a Long Rest). Zifa can choose to reroll any attack roll, skill check, or saving throw.

Touched. Zifa knows the fire bolt cantrip. Cha is her spellcasting ability for this cantrip. Treat her as a 1st-level spellcaster when calculating the damage this cantrip deals.

Actions

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5ft or range 20/60ft, 1 target. Hit: 4 (1d4+2) piercing damage.

Fire Bolt. Ranged Spell Attack: +4 to hit, range 120ft, 1 target. Hit: 5 (1d10) fire damage. A flammable object hit by this spell ignites if it isn’t being worn or carried.

Songbird (Recharges after a Long Rest). Zifa casts the charm person spell at 1st level w/o using a spell slot or somatic components. Cha is her spellcasting ability for this spell (save DC 12).

Description

Zephyr & Co.’s reputation as the preeminent store in the Wood's due to the stewardship of its star manager, Zifa Freewind. An enterprising & enchanting young sera luma, Zifa has been entrusted w/ all major decisions in the store as well as smaller logistical concerns relating to staff & inventory. When she isn’t personally seeing to the needs of her most important clientele, Zifa can usually be found flitting about w/ a notepad, busily preparing for the next season’s arrivals.

Prior to being employed at Zephyr & Co., Zifa used to be a servant at Windsweft Manor, & before that she was an impoverished trunk dweller, though the latter's a well-kept secret. Zifa has worked her way up from nothing, & she flaunts her refined manners & excellent sense of style as a way of distancing herself as much as possible from her former life. She's keenly aware of the debt she owes to the Windswefts, & both her sense of personal pride & her desire to please her benefactors have led to her working tirelessly to improve Zephyr & Co. Zifa's also well paid for her efforts, & she wishes to save as much coin as possible to ensure she & her mother need never worry about returning to a life of poverty. Her financial success has even allowed her to support her aging mother w/ a comfortable home in the canopy. Zifa has run her store for 5 years now & has accrued a great deal of experience & a keen sense for business.

The events of Zifa’s past've left her w/ a sense of superiority, stemming from her success. Living in poverty taught her that not everyone in the world can succeed, & so she cut ties w/ everyone in her old life on the belief that they'd only hold her back. As someone who built herself up from nothing, she has no patience for people who don’t meet the standards she sets for herself & her clientele. Zifa makes people who appear unable to afford her wares feel unwelcome in her store, & she insists they return once they've made something of themselves. Although she takes pride in how far she’s come, she keeps her past as an urchin under wraps for fear of how it'd reflect on both her business & her employers. Zifa's adept at becoming the center of attention in any situation, & she's equally capable of displays of deference & humility when necessary.

Monster Tags: NPC

The_Hidden

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