Undead Fortitude: If damage reduces the zombie to 0 Hit Points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Slam: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Dad Joke: Once per turn the Zombdad can tell a Horrible dad joke that hurts the person from all the Cringe: Characters must make a Wisdom saving throw 14, Reach 20 ft, anyone who can hear. Hit: 4 (1d6+1) psychic damage.
The Snack that smiles back: Zombdad can pull a little cheese fish out of his Fanny pack and can eat it or give it to one of his children to heal 1d3+1 points of heath.
???:Thats it!: When Zombdad gets into the heart stage he throws all other things out and grabs his trusted weapon, Belt, to which he starts going to smack the target.
Belt: Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 8 (2d6 + 2) bludgeoning damage.
Time for a Whooping: As a bonus action Zombdad can go into a mindless anger gaining resistance from slashing, piercing , and bludgeoning damage for a minute but he can't use his reaction if he goes into this mindless state.
Get over here Kid: As a reaction Zombdad can call one of his zombie sons or daughters and use them in his next slam attack making it deal and extra 1d6 damage but the zombie son/daughter take a 1 damage every time they are used in an attack.
Description
A zombie looking humanoid that has overalls and a over cut hair cut, with a fanny pack with snacks and other thinks.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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8/5/2021 9:51:37 PM
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5
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1
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1.0
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Coming Soon
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