Small Construct, Lawful Evil
Armor Class 6 Natural
Hit Points 8 (2d6 - 2)
Speed 50 ft., walk 10 ft.
STR
6 (-2)
DEX
8 (-1)
CON
7 (-2)
INT
9 (-1)
WIS
10 (+0)
CHA
5 (-3)
Skills Intimidation +15
Senses Blindsight, Darkvision, Passive Perception 12
Languages Abyssal
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The [listed creature] has advantage on an attack roll against a creature if at least one of the [listed creature]’s allies is within 5 feet of the creature and the ally isn’t incapacitated

Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a [reference creature]. The swarm can’t regain hit points or gain temporary hit points.

 

Actions

Dive. Melee Weapon Attack: +3 to hit, reach 30 ft., 1 target. Hit: 10 (2d6 + 2) [piercing] damage.

 

Claw. Melee Weapon Attack: +2 to hit, reach 4 ft., 1 target. Hit: 6 (2d4 + 1) [piercing] damage. 

Shadow Bolt. Ranged Weapon Attack: +4 to hit, range #40/80 ft., 1 target. Hit: 16 (5d4 + 4) [piercing] damage.

Description

The Volcro is a small monster of shadow that attacks in swarms its creator gains its full loyalty and will do anything for its creator.

lucasmoose

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