Huge Undead, Neutral Evil
Armor Class 15 (broken plate)
Hit Points 116 (11d12 + 44)
Speed 30 ft.
STR
20 (+5)
DEX
8 (-1)
CON
18 (+4)
INT
3 (-4)
WIS
7 (-2)
CHA
4 (-3)
Saving Throws WIS +1
Skills Athletics +11
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 8
Languages Giant understands Common and Giant but can't speak
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must succeed a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Multiattack. The giant makes two greatsword attacks.

Greatsword. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (3d6 + 5) slashing damage.

Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 22 (3d10 + 5) bludgeoning damage.

Description

The zombie resembles that of its flaming former self, with its hair on fire and other parts just smoking and burning slightly, but is also decaying in various parts of its body. The armor it once wore is broken and shatters, leaving large gaps unprotected.

Previous Versions

Name Date Modified Views Adds Version Actions
11/5/2018 9:19:38 PM
8
0
Alpha
Coming Soon

Habitat: MountainUnderdark

Shadow_Saige

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