Large Beast, Unaligned
Armor Class 12 (natural armor)
Hit Points 42 (5d10 + 15)
Speed 40 ft.
STR
17 (+3)
DEX
10 (+0)
CON
16 (+3)
INT
2 (-4)
WIS
7 (-2)
CHA
5 (-3)
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Charge. If the zoglin moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Relentless (Recharges after a Short or Long Rest). If the zoglin takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

Undead Fortitude. If damage reduces the zoglin to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zoglin drops to 1 hit point instead.

Actions

Tusk. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Monster Tags: Misc Creature

Habitat: ForestGrasslandHill

MasterMuffles

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