Armor Class
13
(natural armor)
Hit Points
93
(11d10 + 44)
Speed
35 ft.
STR
13
(+1)
DEX
12
(+1)
CON
19
(+4)
INT
3
(-4)
WIS
13
(+1)
CHA
7
(-2)
Skills
Perception +3
Senses
Darkvision 90 ft., Passive Perception 13
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Eye Weakness. If the bulbear is not blinded, a creature attacking it can choose to target one of its eyes. This attack has a -5 penalty to the attack roll. If the attack hits, the bulbear takes an additional 7 (2d6) damage. If the bulbear is hit by two such attacks in a single round, it is blinded until the end of its next turn.
Keen Sight and Smell. The bulbear has advantage on Wisdom (Perception) checks that rely on sight or smell.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 16 (3d10 + 1) piercing damage.
Description
It's big and tough and never backs down even when it probably should.
Comments