Armor Class
12
(natural armor)
Hit Points
112
(12d12 + 36)
Speed
0 ft., swim 60 ft.
STR
19
(+4)
DEX
10
(+0)
CON
16
(+3)
INT
1
(-5)
WIS
12
(+1)
CHA
7
(-2)
Skills
Perception +3
Condition Immunities
Charmed
Senses
Blindsight 120 ft., Passive Perception 13
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Echolocation. The whale can't use its blindsight while deafened.
Keen Hearing. The whale has advantage on Wisdom (Perception) checks that rely on hearing.
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make Constitution saving throw with a DC of 5+ the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hp instead.
Immunity. Poisoned condition
Resistance. Poison damage
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 21 (5d6 + 4) piercing damage.
Comments