Creature Sense
Zero is aware of the presence of creatures within 1 mile of it that have an intelligence score of 4 or higher. It knows the distance and direction to each creature, as well as each creature's Intelligence score, but can't sense anything else about it. A creature protected by a mind blank spell, a nondetection spell, or similar magic can't be perceived in this manner.
Blessing of the Pumpkin King
When Zero reduces an enemy to 0 hit points, Zero gains 5 temporary hit points
Shadow Blend
While in dim light or darkness, Zero can use a bonus action to become invisible. The invisibility lasts until Zero uses a bonus action to end it or until the demon attacks, is in bright light, or is incapacitated.
Multiattack
Zero makes two bite attacks and one bark attack per action
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft, 1 target, Hit: 15 (2d10 + 4) piercing Damage.
Bark. Ranged Weapon Attack. +7 to hit, reach 5ft, 1 target, Hit: 11 (2d6 + 4) thunder Damage.
Shadow Blend
While in dim light or darkness, Zero can use a bonus action to become invisible. The invisibility lasts until Zero uses a bonus action to end it or until the demon attacks, is in bright light, or is incapacitated.
Description
Zero in his mind controlled form appears to be a floating creature made of a pale green sheet, constantly floating in the wind. His normally empty black eye sockets appear even darker and emptier than normal, with a spectral green ink marking an X over the eyes, floating in the air above their eyes. His normally red shining nose amits a pale green light, which extinguishes when he phases out into invisibility.
Previous Versions
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11/12/2021 6:26:45 AM
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Coming Soon
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