Large Elemental, Neutral
Armor Class 15
Hit Points 90 (12d10 + 24)
Speed 0 ft., fly 90 ft.
STR
6 (-2)
DEX
20 (+5)
CON
6 (-2)
INT
14 (+2)
WIS
14 (+2)
CHA
6 (-2)
Damage Resistances Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Necrotic, Poison
Senses Darkvision 60 ft., Passive Perception 10
Languages Auran
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Void Form. The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

Actions

Multiattack. The elemental makes two touch attacks.

Touch. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) necrotic damage.

Entropic Scream (1/Day). Each creature within 60 feet of the elemental that can see it must make a DC 15 Wisdom saving throw. On a failed save the creature takes 2d6 necrotic damage. On success damage is halved.

Description

A void elemental is void with a vague semblance of a humanoid.

Habitat: DesertUnderdark

MichalJerchel

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