Small Undead, Unaligned
Armor Class 20 natural armor
Hit Points 1 (1d4)
Speed 60 ft., climb 60 ft.
STR
1 (-5)
DEX
26 (+8)
CON
1 (-5)
INT
10 (+0)
WIS
20 (+5)
CHA
1 (-5)
Saving Throws DEX +11
Damage Immunities Necrotic
Senses Tremorsense 60, Passive Perception 20
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Shadow and Stealth. The shadow-egi has advantage on all attack rolls against creatures if it is in dim light or darker and attacks rolls have disadvantage if it is in dim light or darker

Fleeting Image: Shadow-egi can not have more then 1 maximum hit points and can't gain temporary hit points. 

Silence and sight: Shadow-egi is invisible

Actions

Slash. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 30 (5d10) necrotic damage. 

Bonus Actions

.Step through night: The shadow egi uses its bonus action to teleport to a location within 60 feet of it

Legendary Actions

.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
11/17/2021 11:18:04 PM
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1
1
Coming Soon
BoundlessHorizons

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