Medium Beast, Unaligned
Armor Class 14
Hit Points 16 (3d8 + 3)
Speed 50 ft.
STR
13 (+1)
DEX
16 (+3)
CON
13 (+1)
INT
1 (-5)
WIS
9 (-1)
CHA
3 (-4)
Skills Perception +3, Stealth +5
Damage Resistances Poison
Senses Blindsight 60 ft., Passive Perception 13
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2

 

 

Actions

Multiattack. The solifugid makes two foreleg attacks against the same target. If it hits, it can make a bite attack against the target, with Advantage if it hits with both forelegs, without Advantage if it hits with one foreleg.

 

Foreleg. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: no damage, and the target is grappled (escape DC 11). The solifugid can grapple only one target at a time.

 

Bite. Melee Weapon Attack: +3 to hit (with Advantage if target already grappled), reach 5 ft., one target. Hit  6 (2d4+1) piercing damage. 

 

Description

Also called “camel spiders,” “wind scorpions,” or “sun spiders,”  solifugids are arachnid predators found in arid regions (where they are usually nocturnal) and the underdark. Highly mobile and fast movers, they appear to have five pairs of legs. In reality, the front pair are pedipalps, which are extremely efficient grippers and very difficult to escape. They have two massive fangs for a mouth.

Called "flyweights" as they are the smallest of the monster solifugids but still feisty, these critters are around 5 feet long, their hairy bodies are shades of tan, orange,  yellow or russet.

(Solifugids first appeared in Q1 Queen of the Demonweb Pits (1980) by Gary Gygax and David C. Sutherland III, the original author was Sutherland)

Previous Versions

Name Date Modified Views Adds Version Actions
11/29/2021 12:09:22 AM
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Coming Soon

Monster Tags: Misc Creature

Environment: DesertUnderdark

casliber

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