Shadow Stealth. While in dim light or darkness, the shadow can take the Hide action as a bonus action.
Sunlight Weakness. While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.
Army order. The shadow army can create a copy of itself with half its health
Multiatack. the shadow army can attack twice and archery once
Strength Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.
Archery ranged weapon attack: [roll]3d8[/roll]
If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.
Description
Several dark figures shadowy figures in an army figuration
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