Small Beast, Unaligned
Armor Class 12 (natural armor)
Hit Points 7 (2d6)
Speed 30 ft., burrow 20 ft. (only loose strata such as earth, sand or leaves)
STR
10 (+0)
DEX
14 (+2)
CON
10 (+0)
INT
1 (-5)
WIS
9 (-1)
CHA
3 (-4)
Skills Perception +3, Stealth +4
Senses Blindsight 60 ft., Passive Perception 13
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2

Eyeless. A schizomid is unaffected by effects that require sight. 

 

Actions

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d8) bludgeoning damage and the target is grappled (escape DC 10). The schizomid can grapple only one target at a time.

 

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 3 (1d4+1) piercing damage.

 

Blinding Spray (Recharge 6). The schizomid shoots an acetic fluid from glands near its tail; any creature in a 20-foot line that is 5 feet wide must make a DC 10 Dexterity saving throw, failure results in blindness for 1d6 rounds or until the target washes away the fluid.

Description

Also called short-tailed whip scorpions, schizomids are arachnids that resembles a cross between a scorpion and a spider. They have relatively soft bodies like a spider. Giant schizomids rarely grow more than 3 feet long and live in humid and lightless areas of jungles, forests and the underdark. They have eight legs and a pair of short but powerful pincers. A schizomid can spray a vinegar-stinking liquid from its abdomen; this can be aimed at opponents in front of it.

Schizomids are eyeless and hunt prey by scent and vibration. When they encounter another creature, they usually feel them with their forelegs to determine if it's a threat or a meal. They are sometimes eaten by larger carnivorous arachnids, such as giant amblypygids.

(Schizomids first appeared as Large Pedipalp (schizomida) in Q1 Queen of the Demonweb Pits (1980) by Gary Gygax and David C. Sutherland III, the original author was Sutherland)

Monster Tags: Misc Creature

casliber

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