Armor Class
16
(natural armor)
Hit Points
81
(8d8 + 45)
Speed
40 ft., climb 40 ft.
STR
19
(+4)
DEX
12
(+1)
CON
17
(+3)
INT
16
(+3)
WIS
13
(+1)
CHA
15
(+2)
Damage Immunities
Poison
Senses
Darkvision 120 ft., Passive Perception 12
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Actions
Multiattack. The Androngo makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 3) piercing damage plus 3 (1d6) Poison damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (3d6 + 3) slashing+poison damage.
Description
A cunning and treacherous Androngo , green Androngo use misdirection and trickery to get the upper hand against their enemies. A green Androngo is recognized by the spines that begin just behind the skull
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