Medium Monstrosity, Chaotic Evil
Armor Class 15 (Leather Armor)
Hit Points 66 (12d8 + 12)
Speed 30 ft., swim 30 ft., climb 30 ft.
STR
12 (+1)
DEX
19 (+4)
CON
13 (+1)
INT
9 (-1)
WIS
15 (+2)
CHA
9 (-1)
Skills Acrobatics +6, Athletics +3, Perception +6, Stealth +8
Senses Darkvision, Passive Perception 15
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Cunning Action. The Rat Prince can take the Dash, Disengage, or Hide action as a bonus action on each of its turns.

Keen Smell. The Rat Prince has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics. The Rat Prince has advantage on an attack roll against a creature if at least one of his allies is within 5 feet of the creature and the ally isn’t incapacitated.

Contaminated Ammunition. The Rat Prince carries 2d6 pieces of ammunition laced with delerium fragments. These projectiles cause 3 (1d6) extra damage on a hit, and the target must succeed on a DC 10 Constitution saving throw or gain one level of contamination.

Actions

Multiattack. The Rat Prince makes three attacks: two with his Shortsword, and one with his Contaminated Bite.

Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) piercing damage.

Contaminated Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 4) piercing damage, plus an extra 10 (3d6) necrotic damage, and the creature must succeed on a DC 11 Constitution saving throw or gain one level of contamination

Hand Crossbow. Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Description

This ratling stands head-and-shoulders over the others, and has black-brown fur and a wicked grin - some of his front most teeth are delerium crystals. He wears scavenged bits of light armor, tattered dark blue rags, and a gold crown which is slightly too small for his head.

The ratlings in the burrow are led by a large and ferocious ratling who self-styles himself as the Rat Prince . He rules because he’s the biggest, strongest, and killed the last ratling who called themselves the Rat Prince. He believes once his colony has enough food, they will be able to grow large and multiply. Then all the other ratlings will bow down to him for sure!

  • Personality Trait. The Rat Prince bullies the others like a despot. When speaking, the Rat Prince repeats words two or three times for emphasis. “Yes yes yes…”
  • Ideal. The Rat Prince loves killing, eating, breeding, and sleeping. Pretty much in that order.
  • Bond. The Rat Prince wears a makeshift crown and claims he’s the ruler of all the ratlings in Drakkenheim. This is far from true, but good luck convincing the Rat Prince otherwise.
  • Flaw. Logic makes the Rat Prince confused and angry, unless that logic involves food.

Caught alone, the Rat Prince flees or begs for his life, offering anything he can think of to convince characters to let him go free.

Previous Versions

Name Date Modified Views Adds Version Actions
1/28/2022 3:38:36 AM
6
3
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Coming Soon

Monster Tags: NPCmonstrosity

Habitat: Urban

ToxicPB

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