Medium Fiend, Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 49 (9d8 + 9)
Speed 30 ft.
STR
17 (+3)
DEX
11 (+0)
CON
12 (+1)
INT
6 (-2)
WIS
10 (+0)
CHA
13 (+1)
Saving Throws STR +6, DEX +3, CON +4, WIS +3
Skills Athletics +6, Perception +3
Damage Resistances Acid, Cold, Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Lightning, Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 13
Languages Abyssal, Celestial, Common, Draconic, Telepathy 100 ft.
Challenge 5 (1,800 XP)
Proficiency Bonus +3

Hatred of Mirrors. When adjacent to a mirror or creature wielding a polished metal shield, the abrikandilu makes a DC 15 Wisdom saving throw at the start of its turn or focuses on destroying the mirror.
Innate Spellcasting. The abrikandilu's spellcasting ability is Charisma (spell save DC 12). The abrikandilu can innately cast the following spells, requiring no material components:
3/day each: fear, shatter

Actions

Multiattack. The abrikandilu makes one bite attack and two claw attacks.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) magical piercing damage.
Claw. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 6 (1d6 + 3) magical slashing damage.

Description

Aggressive, destructive demons that frequently fill out the infantry of Abyssal armies, abrikandilu were destroyers of beauty in life that continue their envious vandalism for eternity. These fiends are driven to madness by the sight of their own mutated reflections and they do whatever is necessary to destroy it, enraged by the reminder of what they’ve become.

Monster Tags: Demon

Clockwerk66

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