Gargantuan Giant, Chaotic Evil
Armor Class 100 natural armor
Hit Points 85 (10d20 + 50)
Speed 100 ft., In lava or molten gold only , burrow 10 ft., climb 75 ft., walk 100 ft.
STR
30 (+10)
DEX
3 (-4)
CON
30 (+10)
INT
2 (-4)
WIS
2 (-4)
CHA
1 (-5)
Saving Throws STR +18, CON +18
Skills Intimidation +20
Damage Vulnerabilities Cold
Damage Resistances Acid, Force, Lightning, Ranged Attacks
Damage Immunities Fire, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight Only in lair, Darkvision, Passive Perception 23
Languages It understands most languages, but it cannot speak.
Challenge 25 (75,000 XP)
Proficiency Bonus +8
Actions

Heavy smash

The Dorgox hammers its fist in the chosen direction.

Any creature directly hit receives 2d100 bludgeoning damage.

Any creature within 10 feet of the fist (including touching) receives 1d6 fire damage.

Reactions

Shutter throw

If the dorgox is stabbed, its entire body instantly thrashes a single time sending the attacker flying 2d100 feet.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A dorgox is a massive creature. It is very bulky but agile. It is mostly humanoid.

The outer "skin" of a volcanic dorgox is made of a strange, impenetrable stone-like material. It seems to radiate fire from between chunks. The head is just a solid rock of the same stony material, with eye sockets revealing another fiery core. Despite haveing no mouth, it produces a thunderous roar when angered.

Lair and Lair Actions

The lair is deep inside of mountains. It includes a small cave system with a massive central room where the dorgox dwells. The caves are dark, cold, damp, and musty. The central room is dim and hot. The caves contain random things such as invaluable treasure, cursed statues, and skeletons. The central room consists of ancient fortress remains and a large pit where the dorgox sleeps. The pit is a lake of magma or molten gold.

If the dorgox is defeated in his lair, a chest of extreme value will be revealed. After the group/person who killed the dorgox exits, the lair becomes permanently inaccessible by way of a strange magic making it impossible to navigate the caves back to the lair.

Action: Hotball:

From the lake of molten gold or magma, the dorgox grabs a massive (about 25-50 feet in diameter) ball of the gold or magma. It then hurtles it at the target.

Any creature hit by a fireball receives 1d12 bludgeoning damage and 1d100 fire damage.

Any creature hit by a gold ball receives 1d12 damage and becomes frozen in a chunk of solid gold.

Monster Tags: NPC

Habitat: MountainUnderdark

Larry_The_Hamster

Comments

Posts Quoted:
Reply
Clear All Quotes