Medium Fiend, Chaotic Evil
Armor Class 13 Natural armour
Hit Points 18 (3d8 + 6)
Speed 30 ft.
STR
14 (+2)
DEX
10 (+0)
CON
15 (+2)
INT
9 (-1)
WIS
11 (+0)
CHA
13 (+1)
Saving Throws CON +4
Skills Intimidation +3
Damage Resistances Necrotic, Poison
Damage Immunities Fire
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision 60ft, Passive Perception 10
Languages Abyssal, Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Demonic Resilience: This creature has immunity to Fire damage and the Charmed,Frightened and Poisoned conditions.

Mutations: Roll a D6 to work out each Wastelings mutation or choose from the table below.

  • 1-Third Eye: This creature has True Sight for 60ft.
  • 2-Horns: This creature can make a Horn attack.
  • 3-Writhing Intestines: This creature has advantage on Grapple and Restrain rolls.
  • 4-Noxious Demise: When this creature is killed, it dissolves into a 5ft by 5ft pool of acid that lasts for 1D2 rounds. Any creature who moves into or through it takes 1D4 Acid damage.
  • 5-Slug Foot: This creature has a climbing speed of 25ft and the Spider Climb trait equal to their movement speed.
  • 6-Facial Growth: This creature has Blindsight for 60ft.
Actions

Bone Sword: 5ft range, +4 to hit, 1D4+2 Slashing or Piercing damage plus 1D4 Necrotic damage.

Horn: 5ft range, +4 to hit, 1D4+2 Piercing damage.

Slam: 5ft range, +4 to hit, 3 Bludgeoning

Description

Wastelings are the crudely animated corpses of dead humanoids possessed by low ranking demons. Their host body is too decayyed to sustain a full demonic form so it adopts random elements of other demons in an amalgamation of mismatched horns, claws and tusks. They have very little intelligence but to compensate, they're raised in batches so at least one of them in each batch has a chance to become something greater.

ByzantiaDev

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