Keen Senses. The pseudodragon has advantage on Wisdom (perception) checks that rely on sight, hearing, or smell.
Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.
Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) Bludgeoning damage.
Lightning Breath (Recharge 6). The dragon exhales lightning in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 16 (3d10) lightning damage on a failed save, or half as much damage on a successful one. The Dragon may instead use it's lighting breath to create a loud thunder like sound. Each creature within 10 ft of the dragon must make a DC 13 Constitution saving throw, taking 16 (3d10) thunder damage on a failed save, or half as much damage on a successful one
One per day for 8 hours this creature can turn in to a medium creature and can be mounted
Reaction Name. Enter the description for your action.
Description
The pseudo-dragon has blue scales
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