Medium Humanoid (Any Race), Any Alignment
Armor Class 16 (chainmail, shield)
Hit Points 27 (2d8 + 2)
Speed 30 ft.
STR
16 (+3)
DEX
15 (+2)
CON
12 (+1)
INT
12 (+1)
WIS
11 (+0)
CHA
16 (+3)
Senses Passive Perception 18
Languages Common, Thieves' Cant Any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Cunning Action.  On each of its turns, Zert can use a bonus action to take the Dash,Disengage, or Hide

Sneak Attack (1/Turn). Zert deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Zert that isn't incapacitated and the Zert doesn't have disadvantage on the attack roll.

Actions

Longsword. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 [rollable](1d8 + 2);

Monster Tags: NPC

Habitat: CoastalDesertForestGrasslandHillMountainUrban

Portential

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