Small swarm of Small beasts, Typically Chaotic Evil
Armor Class 1 natural
Hit Points 4 (1d4)
Speed 30 ft., climb 30 ft.
STR
4 (-3)
DEX
20 (+5)
CON
4 (-3)
INT
4 (-3)
WIS
4 (-3)
CHA
4 (-3)
Saving Throws DEX +7
Senses Passive Perception 1
Languages Common can understand common but can't speak --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The  zombie baboon has advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 − 1) poison damage.

Legendary Actions

call. the baboon makes a yodeling sound and more zombie baboons crawl out of  square dirt within 300 feet of the baboons

Monster Tags: Misc Creature

Habitat: ForestHillSwamp

Sunreach

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