Medium Undead, Lawful Evil
Armor Class 16 (natural armor)
Hit Points 85 (10d8 + 40)
Speed 30 ft.
STR
18 (+4)
DEX
16 (+3)
CON
18 (+4)
INT
12 (+1)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws CON +7, WIS +4, CHA +4
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Poison
Condition Immunities Exhaustion, Poisoned
Senses Tremorsense 120 ft., Passive Perception 11
Languages Infernal, Telepathy 120 ft.
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Magic Resistance. The vine wraith has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The wraith makes two attacks with its vines.

Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. The target is grappled (escape DC 14) if the Vine Wraith sn't already grappling a creature. Until this grapple ends, the target is restrained and takes 7 (2d6) bludgeoning damage at the start of each of its turns.

Animate plants (Recharges after a Short or Long Rest). Up to four plants the Wraith can see within 60 feet of it magically sprout razor-­edged vines and animate under the wraith's control.

Each animated vine is an object with AC 20, 20 hit points, resistance to bludgeoning damage, and immunity to psychic and thunder damage. When the devil uses multiattack on its turn, it can use each animated chain to make one additional chain attack. An animated chain can grapple one creature of its own but can't make attacks while grappling. An animated chain reverts to its inanimate state if reduced to 0 hit points or if the devil is incapacitated or dies.

Bonus Actions

Tree step(Recharge 4–6). When the vine wraith is standing next to a tree it can step inside and teleport itself to another tree within 100 feet. 

Reactions

Terrifying Form. When a creature the vine wraith can see starts its turn within 30 feet of the vine wraith, the wraith reveals the terrifying body within the vines. If the creature can see the devil, it must succeed on a DC 14 Wisdom saving throw or be frightened until the end of its turn.

Monster Tags: undead

Habitat: Forest

Jinx_Ina_Jinx_Shape

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