Armor Class
11
Natural Armor
Hit Points
10
(2d8 + 3)
Speed
30 ft., climb 20 ft.
STR
9
(-1)
DEX
14
(+2)
CON
11
(+0)
INT
16
(+3)
WIS
11
(+0)
CHA
15
(+2)
Saving Throws
DEX +4, WIS +2
Skills
Arcana +2, Insight +4, Investigation +2
Damage Vulnerabilities
Bludgeoning, Piercing, Slashing
Damage Resistances
Damage from Spells
Senses
Truesight, Passive Perception 10
Languages
Telepathy They have a telepathic bond with their owner (for lack of a better word)
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Invisibility. The voidwalker can only be seen by a person who has true sight, or who has looked into the void.
Spellcasting. The voidwalker is a 3-level spellcaster. Its spellcasting ability is CHA (spell save DC #12, +4 to hit with spell attacks). The voidwalker has the following sorcerer spells prepared:
Cantrips (at will): Chill Touch, Mage Hand, Dancing Lights, Mending
1st level (4 slots): Absorb Elements, Shield
2nd level (2 slots): Invisibility, Levitate, Misty Step
Actions
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: (1d4+2) piercing damage.
Description
A fox-like creature with blue pelt, pupil-less eyes, and a magical flame above their head. Little is known about the voidwalkers, as not many can see them.







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